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This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI;
Vergelijkbare producten zoals HCI in Games: Experience Design and Game Mechanics
This book constitutes the refereed proceedings of the Second International Conference on HCI in Games, HCI-Games 2020, held in July 2020 as;
Vergelijkbare producten zoals HCI in Games
Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018;
Vergelijkbare producten zoals Human Computer Interaction Interaction in Context
Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018;
Vergelijkbare producten zoals Human Computer Interaction Interaction Technologies
in topical sections as follows: interaction design; cognitive issues in HCI; accessibility and universal access; learning and games; HCI in health;
Vergelijkbare producten zoals HCI International 2019 - Late Breaking Posters
, adaptive instruction systems, accessibility, use of video games in education, artificial Intelligence in HCI, among others. *The workshop;
Vergelijkbare producten zoals Human-Computer Interaction
and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: games in HCI;
Vergelijkbare producten zoals Human-Computer Interaction. Interaction Contexts
, visual, and hearing impairments. It also discusses HCI in the context of specific domains including healthcare, games, and the aerospace industry;
Vergelijkbare producten zoals Human-Computer Interaction
Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to;
Vergelijkbare producten zoals Learning and Collaboration Technologies: Games and Virtual Environments for Learning
grouped into the following topical sections: activity capturing; urban mobility and computing; home and energy; HCI; development tools and devices;
Vergelijkbare producten zoals Pervasive Computing
in the thematic area of human-computer Interaction, addressing the following major topics: HCI in healthcare; games and gamification; HCI;
Vergelijkbare producten zoals Human-Computer Interaction: Applications and Services
Although it has influenced the field of Human-Computer Interaction (HCI) since its origins, humanistic HCI has come into its own since the;
Vergelijkbare producten zoals Humanistic HCI
This book constitutes the refereed proceedings of the Third International Conference on HCI for Cybersecurity, Privacy and Trust, HCI-CPT;
Vergelijkbare producten zoals HCI for Cybersecurity, Privacy and Trust
. The introductory section of the book covers the basic tenets of the HCI discipline, including how it developed and an overview of the various;
Vergelijkbare producten zoals Understanding Mobile Human-Computer Interaction
This book approaches the HCI topic from the point of view that any individual working this field needs to have enough knowledge in all the;
Vergelijkbare producten zoals Hyperconverged Infrastructure Data Centers
This monograph lays out a discussion framework for understanding the role of human-computer interaction (HCI) in public policymaking. It;
Vergelijkbare producten zoals Human-Computer Interaction and International Public Policymaking
This book constitutes the proceedings of the Second International Conference on HCI for Cybersecurity, Privacy and Trust, HCI-CPT 2020;
Vergelijkbare producten zoals HCI for Cybersecurity, Privacy and Trust
of Human-Computer Interaction (HCI). Along with some other frameworks, such as distributed cognition and phenomenology, it established itself as a;
Vergelijkbare producten zoals Activity Theory in Hci
for the Aged Population, ITAP 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total;
Vergelijkbare producten zoals Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments
volumes are organized in topical sections as follows: Part I: HCI theory and methods; perceptual, cognitive and psychophisiological aspects;
Vergelijkbare producten zoals HCI International 2021 - Posters
volumes are organized in topical sections as follows: Part I: HCI theory and methods; perceptual, cognitive and psychophisiological aspects;
Vergelijkbare producten zoals HCI International 2021 - Posters
volumes are organized in topical sections as follows: Part I: HCI theory and methods; perceptual, cognitive and psychophisiological aspects;
Vergelijkbare producten zoals HCI International 2021 - Posters
This volume constitutes the refereed proceedings of the Third International Conference on HCI in Business, Government and Organizations;
Vergelijkbare producten zoals HCI in Business, Government and Organization: Information Systems
This book is about HCI research in an industrial research setting. It is based on the experiences of two researchers at the IBM T. J;
Vergelijkbare producten zoals Designing and Evaluating Usable Technology in Industrial Research
interaction (HCI) has not been given the attention it deserves in the education of software developers at the undergraduate level. Most entry-level;
Vergelijkbare producten zoals Human-Computer Interaction
interaction (HCI) has not been given the attention it deserves in the education of software developers at the undergraduate level. Most entry-level;
Vergelijkbare producten zoals Human-Computer Interaction
as part of HCI International 2017 in Vancouver, BC, Canada. HCII 2017 received a total of 4340 submissions, of which 1228 papers were;
Vergelijkbare producten zoals Virtual, Augmented and Mixed Reality
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