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Gpu Gems 3

The GPU Gems series features a collection of the most essential algorithms required by Next-Generation 3D Engines. --Martin Mittring, Lead;

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GPU Computing Gems Jade Edition

GPU Computing Gems, Jade Edition, offers hands-on, proven techniques for general purpose GPU programming based on the successful;

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GPU Computing and Applications

). Three major domains of GPU application are covered in the book including (1) Engineering design and simulation; (2) Biomedical Sciences; and (3;

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GPU PRO 3

GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful;

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Hands-On GPU Programming with Python and CUDA

Build real-world applications with Python 2.7, CUDA 9, and CUDA 10. We suggest the use of Python 2.7 over Python 3.x, since Python 2.7 has;

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GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance;

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GPU Solutions to Multi-scale Problems in Science and Engineering

This book covers the new topic of GPU computing with many applications involved, taken from diverse fields such as networking, seismology;

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GPU Solutions to Multi-scale Problems in Science and Engineering

This book covers the new topic of GPU computing with many applications involved, taken from diverse fields such as networking, seismology;

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Hands-On GPU Computing with Python

Explore GPU-enabled programmable environment for machine learning, scientific applications, and gaming using PuCUDA, PyOpenGL, and Anaconda;

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GPU Programming in MATLAB

GPU programming in MATLAB is intended for scientists, engineers, or students who develop or maintain applications in MATLAB and would;

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Professional CUDA C Programming

Break into the powerful world of parallel GPU programming with this down-to-earth, practical guide Designed for professionals across;

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GPU PRO 360 Guide to GPGPU

Wolfgang Engel's GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a;

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GPU-based Parallel Implementation of Swarm Intelligence Algorithms

GPU-based Parallel Implementation of Swarm Intelligence Algorithms combines and covers two emerging areas attracting increased attention;

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GPU PRO 360 Guide to GPGPU

Wolfgang Engel's GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a;

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Ray Tracing Gems II

practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing) High performance graphics for;

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Ray Tracing Gems II

best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing) - High;

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Advances in GPU Research and Practice

Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range;

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GPGPU Programming for Games and Science

programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing unit (CPU). It;

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GPGPU Programming for Games and Science

processing unit (GPU) while covering some material also relevant to programming on a central processing unit (CPU). It discusses many concepts;

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Introduction to Cuda and Gpu Programming

GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This;

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GPU Parallel Program Development Using CUDA

GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This;

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Einde inhoud

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