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Developing Virtual Reality Applications

From the bestselling authors of "Understanding Virtual Reality" comes a comprehensive compendium that examines over 50 unique and;

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Augmented Reality

world. Augmented Reality (AR) complements Virtual Reality (VR) in several ways. It is a natural extension from VR, developed several decades;

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Current and Prospective Applications of Virtual Reality in Higher Education

For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual;

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Virtual Applications

domains of society. (Other volumes deal with interaction, production methodology and space.) From focusing on virtual reality (a reality into;

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Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers;

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Virtual and Augmented Reality in English Language Arts Education

New times. Expanded worlds. Emerging possibilities. In Using Virtual Reality in English Language Arts Education, authors from multiple;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.*The 45 full papers and 14 short papers presented were;

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Virtual Reality

Virtual Reality (VR) was created to fulfill human curiosity about exploring beyond the reality. Humans establish the experiences of a real;

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Virtual Reality Technology and Applications

As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming;

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Virtual, Augmented and Mixed Reality

This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015;

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Stepping into Virtual Reality

Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual;

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Augmented Reality and Virtual Reality

Virtual Reality Conference, held in online in 2020. Bridging the gap between academia and industry, it presents the state of the art in augmented;

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Virtual Reality for Physical and Motor Rehabilitation

While virtual reality (VR) has influenced fields as varied as gaming, archaeology and the visual arts, some of its most promising;

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Displays

In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications;

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Displays

In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications;

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Augmented Reality and Virtual Reality

reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism;

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Augmented Reality and Virtual Reality

reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism;

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XR Case Studies

This book presents a comprehensive collection of case studies on augmented reality and virtual realty (AR/VR) applications in various;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde;

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Virtual, Augmented and Mixed Reality

This book constitutes the refereed proceedings of the 9th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2017, held;

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Virtual Environments

Virtual environments simulate a physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality;

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Einde inhoud

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