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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were;

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Augmented Reality, Virtual Reality, and Computer Graphics

, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural;

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Augmented Reality, Virtual Reality, and Computer Graphics

, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.*The 45 full papers and 14 short papers presented were;

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Advances in Computer Graphics

reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality;

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Augmented Reality

. Using computer vision, graphics, and signal processing, augmented reality makes special effects in movies and computer games economically viable;

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Augmented Reality Theory & Practice

Today's Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real;

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Displays

changes in fast developing areas such as holography and near-eye displays for Augmented and Virtual reality applications. Perfect for the;

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Displays

reflecting the changes in fast developing areas such as holography and near-eye displays for Augmented and Virtual reality applications;

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Virtual Reality & Augmented Reality in Industry

in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application;

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Medical Imaging and Augmented Reality

The 6th International Conference on Medical Imaging and Augmented Reality, MIAR 2016, was held in Bern, Switzerland during August 2016. The;

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Virtual Reality Systems

Virtual Reality Systems takes into account the control of motions and movements in virtual reality, brain-computer interface system applied;

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Augmented and Virtual Reality

This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held;

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Augmented Reality and Virtual Reality

Virtual Reality Conference, held in online in 2020. Bridging the gap between academia and industry, it presents the state of the art in augmented;

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Research Handbook on the Law of Virtual and Augmented Reality

The proliferation of virtual and augmented reality technologies into society raise significant questions for judges, legal institutions;

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Research Handbook on the Law of Virtual and Augmented Reality

The proliferation of virtual and augmented reality technologies into society raise significant questions for judges, legal institutions;

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Augmented Reality and Virtual Reality

scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest;

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Augmented Reality and Virtual Reality

scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest;

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Computer Graphics And Virtual Environments

applications such as virtual reality and other forms of 3D interaction. Providing a rich source of examples with which to experiment, and encouraging;

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Virtual, Augmented and Mixed Reality

This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015;

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Bodies in Code

biological reality when talking about virtual reality, and Mark B. N. Hansen's book shows what they've been missing. Cyberspace is anchored in the;

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Bodies in Code

biological reality when talking about virtual reality, and Mark B. N. Hansen's book shows what they've been missing. Cyberspace is anchored in the;

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Virtual Reality and Augmented Reality

This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020;

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XR Case Studies

This book presents a comprehensive collection of case studies on augmented reality and virtual realty (AR/VR) applications in various;

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New Perspectives on Virtual and Augmented Reality

New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role;

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