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Constructionism in Practice: Designing, Thinking, and Learning in a Digital World

The digital revolution necessitates, but also makes possible, radical changes in how and what we learn. This book describes a set;

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Constructionism in Practice: Designing, Thinking, and Learning in a Digital World

The digital revolution necessitates, but also makes possible, radical changes in how and what we learn. This book describes a set;

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Re-imagining University Assessment in a Digital World

includes gaming, learning analytics and new media. The intersection of these two worlds provides opportunities, dilemmas and exemplars. This book;

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Designing Constructionist Futures

Constructionism, first introduced by Seymour Papert in 1980, is a framework for learning to understand something by making an artifact for;

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Designing for Learning in a Networked World

offers a framework for thinking critically about instances of networked learning. It analyses digital and Computational Literacy and discusses;

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Designing Gamified Systems

real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools;

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Designing Gamified Systems

real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools;

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Rethinking Pedagogy for a Digital Age

of Rethinking Pedagogy for a Digital Age examines a wide range of perspectives on effectively designing and delivering learning activities to ensure;

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Design Ed

help students thrive in the digital age. This book will provide a foundation for the science of learning and learning design, laying out the;

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Inquiry-based Learning

, problem-based learning, blended learning, and authentic assessments. Emphasis is placed on developing 21st century skills within a thinking;

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Inquiry-Based Learning

, problem-based learning, blended learning, and authentic assessments. Emphasis is placed on developing 21st century skills within a thinking;

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Designs for Learning Environments of the Future

of thinking necessary for the challenges in a changing world. In the forward-thinking pages of Designs for Learning Environments of the Future;

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Creativity, Technology, and Learning

Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and;

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Creativity, Technology, and Learning

Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and;

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Teaching and Learning in the Digital Age

, learning within a framework of constructivism, and in communities what we mean by critical thinking, why it is important in a digital age;

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Teaching and Learning in the Digital Age

, learning within a framework of constructivism, and in communities what we mean by critical thinking, why it is important in a digital age;

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Lecturer's Toolkit

feedback, and designing large-group teaching for the digital age, when students can get easy access to a vast range of learning resource materials;

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Epistemological Approaches to Digital Learning in Educational Contexts

in a digital learning environment. This book will be of great interest to academics, researchers, and post-graduate students in the fields;

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The Digital Classroom

Based on a major research project (the InterActive Project), this book explores and illustrates how digital technologies can transform;

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The Digital Classroom

Based on a major research project (the InterActive Project), this book explores and illustrates how digital technologies can transform;

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Computational Thinking

series offers an accessible overview, tracing a genealogy that begins centuries before digital computers and portraying computational thinking as;

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Strategies for Deep Learning with Digital Technology

effectively. This book presents a collection of essays on the relationship between digital technologies and deep learning. The edited volume focuses;

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Design Thinking for Digital Well-Being: Theory and Practice for Educators

digital well-being of pupils (and teachers) to create a healthy and successful learning environment * Promotes the effective use of technology;

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Designing Courses with Digital Technologies

teaching, assessment and overall support of students. Written by and for instructors from a variety of disciplines, this book presents evaluations;

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Designing Social Systems in a Changing World

design empowers people to direct their progress and create a truly participative democracy. Based on advanced learning theory and practice, the;

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ICT in Education in Global Context

Intended to promote the innovative use of technology in education and promote educational advances all over the world, this volume brings;

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Digital Workplace Learning

This book aims to provide insight into how digital technologies may bridge and enhance formal and informal workplace learning. It features;

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