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A step by step guide on building a 3D game with LibGDX and implementing an exhaustive list of features that you would wish to incorporate;
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A clear and practical guide to building games in libGDX. This book is great for Indie and existing game developers, as well as those who;
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a must. What You Will Learn * Create and configure a libGDX project to get started with making games * Get to grips with a simple;
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handy reference guide for future game development with LibGDX * Design and develop a fully functional RPG video game from scratch with a hands;
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Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you;
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who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the;
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0;...
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This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building;
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multitextured landscapes, backgrounds and overlays, J2SE 6 applications, building a game pad controller with JInput, the P5 Data Glove, and more;
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-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm;
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This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related;
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Create stunning 3D multiplayer games with integrated cloud-based features About This Book * Build a multiplayer 3D game from scratch;
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A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library. This book is for people;
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Do you love video games? Do you want to learn how to make them yourself?Welcome to 3D Game Programming for Teens, Second Edition, a;
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basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for;
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in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you'll work with the latest;
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, level design, interface design, audio, game mechanics, and tools and skills needed. Each chapter focuses on a specific topic, with topics;
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phones. The Unity game development platform combines a powerful rendering engine with the professional code and art workflow tools needed to;
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* Building basic games fast, with the prototype-based Simple Game Framework (SGF) * Generating movement and gameplay with the canvas tag;
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The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials;
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The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the;
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leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience;
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An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D;
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Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how;
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. * Written by industry professionals with real-world experience in building assets and games * Build a complete game from start to finish;
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. * Written by industry professionals with real-world experience in building assets and games * Build a complete game from start to finish;
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Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene;
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