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Beginning user level;...
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, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game;
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Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an;
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around the Unity interface and use basic tools (hand, move, rotate, scale, and rect). You will also be acquainted with the creation of basic 3D;
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This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge;
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more-to get you up and running with Unity rapidly. In this informal guide, you'll get to grips with the basics of game development, starting;
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Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed;
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(GUIs) with Unity's new uGUI system * Unravel and deploy exciting games across Android devices Who This Book Is For If you are a Unity 5;
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Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist;
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This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge;
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Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers;
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Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free;
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phones. The Unity game development platform combines a powerful rendering engine with the professional code and art workflow tools needed to;
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Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR;
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understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the;
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both 2D and 3D games * Provides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new;
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3D elements for your games without writing code Master the math and algorithms behind the commonly used lighting models Get to grips with;
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Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game;
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you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and;
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library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and;
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traditional 2D and 3D game development Build amazing interactive interfaces with Unity's UI system Develop professional games with realistic animation;
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Features Learn how you can build basic 2D and complex 3D games with C++ Understand shadows, texturing, lighting, and rendering in 3D game;
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Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks;
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previous experience with Unity since this book will cover all the basics about game development with unity. This would also be a very good resource;
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to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the;
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are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a;
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software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the;
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