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. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for;
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address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics;
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understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the;
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Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book;
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If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the;
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Features Learn how you can build basic 2D and complex 3D games with C++ Understand shadows, texturing, lighting, and rendering in 3D game;
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Modern science requires computer graphics models to provide realistic visual renderings. Learning the appropriate programming tools for 2D;
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fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0;
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will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D;
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Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game;
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Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to;
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of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book;
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, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write;
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situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you;
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of games. The last stop will be a finished game program for you to show off. Start your journey today on The Express Line to Learning and see where;
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This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students;
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This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students;
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how to program 2D and 3D games using the latest version of Java. The book begins by explaining the basics of Java programming so readers can;
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users Complete your own playable 2D OpenGL games Who This Book Is For Those with basic knowledge of Java who want to write games on the Android;
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create graphically driven 2D and 3D applications. Key Features Covers Unity's new 2D game features Simplifies 3D game development Make games for;
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instructions for building many fun 2D games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical;
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Out with Games and Graphics in C++, Gaddis covers the essentials of programming for a novice using the C++ language. Like all Gaddis books, it;
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This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic;
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Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book * Create 2D and 3D games completely;
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architecture of Unity 5, and the tools and techniques for developing 2D games * Discover how to use Unity's 2D tools, including Sprites, physics, and;
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WebGL2. What You Will Learn Understand essential concepts for building 2D games Grasp the basic architecture of 2D game;
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Will Learn Understand essential concepts for building 2D games Grasp the basic architecture of 2D game engines Understand illumination models;
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