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deal with the specialized subject of toys and games, media studies, education and teacher training, and child development.;
Vergelijkbare producten zoals Toys, Games, and Media
Games combines both how-to descriptions and reminiscences. Folk games encompass guessing, gambling, and counting games; physically competitive;
Vergelijkbare producten zoals Texas Toys and Games
This book uses a variety of pictures (for example, photos, paintings, postcards and objects) to look at different types of toys and games;
Vergelijkbare producten zoals Toys and Games
activities are frequent sources of debate. Toys and play are often singled out for attention, particularly war toys, sex-typed toys, and video games;
Vergelijkbare producten zoals Toys, Play, and Child Development
activities are frequent sources of debate. Toys and play are often singled out for attention, particularly war toys, sex-typed toys, and video games;
Vergelijkbare producten zoals Toys, Play, and Child Development
A collection of solitaires and games which include sections on Solitiare Games like Knights Interchanges and The Stacked Playing Cards;
Vergelijkbare producten zoals Mathematical Solitaires and Games
This book explores the history of children's toys and games bearing racial stereotypes, and the role these objects played in the creation;
Vergelijkbare producten zoals Historical Racialized Toys in the United States
This book explores the history of children's toys and games bearing racial stereotypes, and the role these objects played in the creation;
Vergelijkbare producten zoals Historical Racialized Toys in the United States
From Chinese checkers to the Wheel of Fortune board game - the story of how one family business shap;...
Vergelijkbare producten zoals A Century of American Toys and Games
This encyclopedia covers games with marbles, sports with toys, archery and fencing, fishing and swimming, keeping pets such as birds and;
Vergelijkbare producten zoals The Boy's Own Book
, developmental psychology, communications, media studies, and toy design.;
Vergelijkbare producten zoals Toys and Communication
The kaleidoscope, the stereoscope, and other nineteenth-century optical toys analyzed as new media of their era, provoking anxieties;
Vergelijkbare producten zoals Playful Visions
entries on specific aspects of boyhood life in North America today, ranging from boy-centered toys, games, and media to issues of masculinity and;
Vergelijkbare producten zoals Boy Culture
In Time to Play, readers will meet children from around the world and find out what games they like to play. From board games to sports;
Vergelijkbare producten zoals Time to Play
In Time to Play, readers will meet children from around the world and find out what games they like to play. From board games to sports;
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Most parents are always trying to find new and innovative toys to help their children to learn more. "Fun Educational Games for Kids;
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introductory text for media and game students this book aims present an overview of industry and scholary work on who makes games, where they get made;
Vergelijkbare producten zoals The Business and Culture of Digital Games
introductory text for media and game students this book aims present an overview of industry and scholary work on who makes games, where they get made;
Vergelijkbare producten zoals The Business and Culture of Digital Games
connect books, DVDs, video games, lifestyle products, toys, and more to consumers, it also interrogates the changes in media circulation driven by;
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, games, toys, novels, lunch boxes, and more. This book brings together essays from a wide range of interdisciplinary scholars in order to map out;
Vergelijkbare producten zoals Star Wars and the history of transmedia storytelling
, explores the features and benefits of computer games and how they have developed. Each book contains inside cover notes that highlight;
Vergelijkbare producten zoals Project X Origins: Light Blue Book Band, Oxford Level 4: Toys and Games
Contemporary culture is packed with fantasy and science fiction storyworlds extending across multiple media platforms. This book explores;
Vergelijkbare producten zoals Fantastic Transmedia
Seminar paper from the year 2014 in the subject Business economics - Marketing, Corporate Communication, CRM, Market Research, Social Media;
Vergelijkbare producten zoals Development of a CSR strategy for Toys R Us Germany
phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives;
Vergelijkbare producten zoals Playing Video Games
phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives;
Vergelijkbare producten zoals Playing Video Games
of digital media including websites, social media, I-phone interfaces and computer games ideas on the future of visual communication;
Vergelijkbare producten zoals Reading Images
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