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This Palgrave Pivot examines monotone games and studies incentives and outcomes when there are multiple players, and how the decision;
Vergelijkbare producten zoals Monotone Games
This Palgrave Pivot examines monotone games and studies incentives and outcomes when there are multiple players, and how the decision;
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phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective;
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phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the;
Vergelijkbare producten zoals The Psychology of Video Games
acts. But, should players worry about the morality of their virtual actions? A common argument is that games offer merely the virtual;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
acts. But, should players worry about the morality of their virtual actions? A common argument is that games offer merely the virtual;
Vergelijkbare producten zoals Video Games, Violence, and the Ethics of Fantasy
How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an;
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With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge;
Vergelijkbare producten zoals The Digital Role-Playing Game and Technical Communication
Combinatorial games are the strategy games that people like to play, for example chess, Hex, and Go. They differ from economic games;
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This book describes the latest advances in the theory of mean field games, which are optimal control problems with a continuum of players;
Vergelijkbare producten zoals The Master Equation and the Convergence Problem (AMS201)
This book describes the latest advances in the theory of mean field games, which are optimal control problems with a continuum of players;
Vergelijkbare producten zoals The Master Equation and the Convergence Problem (AMS201)
concerning the appropriateness of games' ability to deal with such adult concepts, very little is known about the intersection between games;
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concerning the appropriateness of games' ability to deal with such adult concepts, very little is known about the intersection between games;
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digital game, are now interchangeable. Digital Games: Computers at Play explains the history of digital games, explores how the games have;
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Offers uses for tarot cards that emphasize self-discovery and group sharing. Johnson and Shaw present traditional games to be played alone;
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Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, second lives;
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analysis of romance and sexuality in video games. Whether discussing casual sex in the Star Wars universe; analyzing various Otome games;
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enforce cooperative behavior (e.g. contract law), as opposed to cooperative games. In fact, non-cooperative games are the foundation for the;
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Games that show how mathematics can solve the apparently unsolvable. This book presents a series of engaging games that seem unsolvable;
Vergelijkbare producten zoals The Raven's Hat Fallen Pictures, Rising Sequences, and Other Mathematical Games
Digital games have become an increasingly pervasive aspect of everyday life as well as an embattled cultural phenomenon in the twenty-first;
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This book is an academic work which reviews and critiques the research literature concerning violent games and their alleged effects on;
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Is Nine-Men Morris, in the hands of perfect players, a win for white or for black - or a draw? Can king, rook, and knight always defeat;
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Is Nine-Men Morris, in the hands of perfect players, a win for white or for black - or a draw? Can king, rook, and knight always defeat;
Vergelijkbare producten zoals Games of No Chance
strategies. This book presents a systematic analysis on recent developments in this kind of games. Specifically, the theoretical foundations on the;
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, indie, and art games. This is a renaissance moment for video games-in the variety of genres they represent, and the range of emotional;
Vergelijkbare producten zoals How Games Move Us
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