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This is the definitive resource for up-and-coming 3D game artists. Alias' award-winning Maya 3D animation and effects software continues to;
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Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to;
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how to prepare yourself for a game industry career. With insights from over a dozen industry experts, it?s the only guide you will need for;
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remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job;
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David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and;
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production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as;
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Are you ready to begin your career as a concept artist in the video game industry but don't know where to start?The Big Bad World;
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artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the;
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This exceptional, full-color Maya Press title -- produced by Alias, the software's creators -- offers a brand-new approach to teaching;
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Het boek 'Baseball for Kids: A Young Fan's Guide to the History of the Game' van Adam C. Mackinnon koop je bij bookspot.nl;
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--you'll quickly come to understand the workflow, tools, and techniques required to be a successful game artist. In addition to learning the ropes;
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This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student;
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of Guatemala. This unique guide is the perfect reference for visitors to the rainforests, beaches, and spectacular archaeological sites of the Maya;
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, environment artist Andrew Finch looks at how to create game levels using the free Unreal Development Kit, from modeling the environment and building;
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Three captivating manuscripts in one book:Maya Civilization: A Captivating Guide to Maya History and Maya MythologyAztec: A Captivating;
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This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you're a developer or artist;
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?For decades, people have been asking me to write this book. The Artists Way focuses on a creative recovery. We re-cover the ground we;
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This comprehensive guide to deciphering Maya hieroglyphs contains a complete outline of the writing, presenting individual signs and their;
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What you need to get up and running on Autodesk Maya 2014 Autodesk Maya is the industry-leading 3D animation and effects software;
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Believing that Maya studies today are suffering from imbalance, J. Eric S. Thompson here approaches Maya history and religion from the;
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Maya world, and the European invasion. Text is devoted primarily to a synthesis of the history of Maya cultural traditions based primarily on;
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In this second edition, author John S. Henderson has revised his introduction to Maya culture and added photographs and drawings. He;
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about ancient Maya remains. Suggesting hypotheses to guide future research, the articles discuss historical, geographical, chronological, and;
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free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and;
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free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and;
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Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's;
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commissions. This straightforward guide is written for artists who want to present themselves and their work in the best possible light to the largest;
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