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Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine;
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makes game development fun and easy. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a;
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screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone;
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illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If;
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book for you. Some understanding of Objective-C and Cocos2d is recommended. People with some programming experience may also find this book;
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-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent;
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SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D;
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talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling;
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This Book Is For If you are a proficient Cocos2d game developer who wants to enhance his or her game development skill set using Cocos2d-x to;
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The professional programmer's DEITEL (R) guide to iPhone app development using iPhone SDK 3.x, Xcode (R), Objective-C (R) and Cocoa (R;
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If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the;
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anticipated iPhone 3.x SDK. This introductory book lets developers who are new to the iPhone technology dive right in and start creating;
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of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and;
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% useful and 100% practical; there's never been an iPhone game development book like it! Praise for Learning iOS Game Programming An excellent;
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iPhone Game Blueprints is a practical, hands-on guide with step-by-step instructions leading you through a number of different projects;
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a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished;
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. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben Panda;
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With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from;
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