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Creating Graphics For Learning And Performance

Creating Graphics for Learning and Performance: Lessons in Visual Literacy will help you create effective visuals-visuals that are clear;

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OpenGL Distilled

for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling;

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Teacher's Guide to Performance-Based Learning and Assessment

Offers suggestions for creating performance tasks for math, science, language arts, social studies, performance arts, and interdisciplinary;

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Real-Time 3D Graphics with WebGL 2

for creating immersive and compelling scenes Learn new and advanced features offered in WebGL 2 Who this book is forThis book is intended for;

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Dancing With Data To Improve Learning

Uses graphics and humor to help school administrators, educators, and board members understand and use data to improve student performance.;

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Visual Design Solutions

Solutions: a resource for learning professionals seeking to raise the bar on their graphics and visual design skills. This informal and friendly;

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The PC Graphics Handbook

address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics;

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OpenGL 4 Shading Language Cookbook -

theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL;

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Metal Programming Guide

Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to;

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OpenGL 4.0 Shading Language Cookbook

This hands-on guide cuts short the preamble and gets straight to the point - actually creating graphics, instead of just theoretical;

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Professional Webgl Programming

Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics;

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Sams Teach Yourself Macromedia Fireworks MX in 24 Hours

transformations, to optimizing graphics for use on Web pages, to creating animations and interactive elements.;

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Creating Training Manuals

for creating an effective training manual that supports learning and performance.;

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High Performance Learning

potential. High Performance Learning provides readers with a ground-breaking and approachable model for achieving high levels of academic;

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High Performance Learning

potential. High Performance Learning provides readers with a ground-breaking and approachable model for achieving high levels of academic;

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Broadcast Graphics On The Spot

for creating over-the-shoulder graphics for news anchors, lower thirds, titles, and full-screens that can be used in everyday news productions.;

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Getting Started With Processing

interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for;

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Opengl Superbible

4.3 techniques for rendering, transformations, and texturing * Foundational math for creating interesting 3D graphics with OpenGL * Writing;

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Designing Performance Assessments for School Leader Readiness

-- developing a plan for an area of school improvement, creating a professional learning culture among school staff, supporting individual teacher;

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Designing Performance Assessments for School Leader Readiness

-- developing a plan for an area of school improvement, creating a professional learning culture among school staff, supporting individual teacher;

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C++ Game Development By Example

languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development;

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Ray Tracing Gems II

is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more. Ray Tracing Gems II;

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Ray Tracing Gems II

is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more. Ray Tracing Gems II;

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Beginning WebGL for HTML5

. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results;

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Computer Graphics

The book aims to shed light on some of the unexplored aspects of computer graphics. It provides thorough insights about the uses and;

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Computer Graphics for Java Programmers

Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics;

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Designing Successful e-Learning

This is the second volume of six in Michael Allen's e-Learning Library-a comprehensive collection of proven techniques for creating e;

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