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Virtual and Augmented Reality in English Language Arts Education

institutions across the United States and abroad share practical insights for teaching English language arts with virtual and augmented realities;

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New Realities in Audio

The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces;

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Virtual Reality Systems

assessment, augmented reality and possibilities, limitations and effectiveness of applying virtual realities in psychotherapy. It also provides the;

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Virtual Realities

user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual objects in the same real or;

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Creating Augmented and Virtual Realities

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use;

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Virtual Reality

describes the history and technological development of augmented and virtual realities, including the latest research in the field, and surveys the;

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Augmented Reality, Virtual Reality, and Computer Graphics

, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural;

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Augmented Reality, Virtual Reality, and Computer Graphics

, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural;

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Augmented Reality and Virtual Reality

This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual;

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Augmented Reality and Virtual Reality

Virtual Reality Conference, held in online in 2020. Bridging the gap between academia and industry, it presents the state of the art in augmented;

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Augmented Reality and Virtual Reality

This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual;

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Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held;

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Virtual, Augmented and Mixed Reality

This book constitutes the refereed proceedings of the 9th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2017, held;

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Augmented Reality, Virtual Reality, and Computer Graphics

carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and;

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Virtual, Augmented and Mixed Reality

This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015;

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Virtual and Augmented Reality in Education, Art, and Museums

ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and;

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New Perspectives on Virtual and Augmented Reality

New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role;

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Research Handbook on the Law of Virtual and Augmented Reality

The proliferation of virtual and augmented reality technologies into society raise significant questions for judges, legal institutions;

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Research Handbook on the Law of Virtual and Augmented Reality

The proliferation of virtual and augmented reality technologies into society raise significant questions for judges, legal institutions;

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Implementing Augmented Reality Into Immersive Virtual Learning Environments

multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this;

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Implementing Augmented Reality Into Immersive Virtual Learning Environments

multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this;

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Augmented Reality, Virtual Reality, and Computer Graphics

practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D;

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Augmented Reality, Virtual Reality, and Computer Graphics

practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D;

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Augmented Reality, Virtual Reality, and Computer Graphics

trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage;

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XR Case Studies

This book presents a comprehensive collection of case studies on augmented reality and virtual realty (AR/VR) applications in various;

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Augmented and Virtual Reality

This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held;

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Virtual Reality and Augmented Reality

This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020;

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