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Design and Implementation of 3D Graphics Systems

Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special;

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Design and Implementation of 3D Graphics Systems

Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special;

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An Integrated Introduction to Computer Graphics and Geometric Modeling

Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses;

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An Integrated Introduction to Computer Graphics and Geometric Modeling

Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses;

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Geometric Methods and Applications

As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this;

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Combinatorial Maps

in geometric modeling, computational and discrete geometry, computer graphics, and image processing and analysis, the book presents the data structures;

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Combinatorial Maps

in geometric modeling, computational and discrete geometry, computer graphics, and image processing and analysis, the book presents the data structures;

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Computer Graphics and Geometric Modeling

This is a book for those interested in understanding how graphics programs work and how present-day computer graphics can generate;

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Geometric Programming for Computer Aided Design

Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and;

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Approximation and Modeling with B-Splines

B-splines are fundamental to approximation and data fitting, geometric modeling, automated manufacturing, computer graphics, and numerical;

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Mathematical Basics of Motion and Deformation in Computer Graphics

guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced;

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The Geometry Toolbox for Graphics and Modeling

. It explains the geometry essential for today's computer modeling, computer graphics, and animation systems. While the basic theory;

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The Geometry Toolbox for Graphics and Modeling

. It explains the geometry essential for today's computer modeling, computer graphics, and animation systems. While the basic theory;

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Graphics Interface 2014

. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the;

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Geometric Computation

examples and illustrations. Using this book the reader will easily cross the frontiers of symbolic computation, computer aided geometric design;

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Computer Graphics

The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes;

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Computer Graphics

The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes;

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Symbolic Dynamics and Geometry

, including computer graphics, engineering, and mechanical simulation. Two Lagrangian physics simulation and procedural 3D geometric modeling are;

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Understanding Geometric Algebra

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an;

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Understanding Geometric Algebra

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an;

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Computer Graphics and Product Modeling for Cad/CAM

revisions and the need for shortest time to market. To meet these challenges, Computer Aided Design and Manufacturing (CAD/CAM) technology has been;

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Computational Conformal Geometry

and Riemann surface theories applied to geometric modeling, computer graphics, computer vision, medical imaging, visualization, scientific;

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Introduction to Computer Graphics

students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and;

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Computer Graphics Through OpenGL (R)

COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting;

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Mathematics for Computer Graphics

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer;

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Fundamentals of Computer Graphics

Presents the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and;

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Progress in Computer Graphics

database topics, fractals, mesh generation in FEMs, computer-generated displays, solidgeometric CAD models, stochastic sampling for time-varying;

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