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Augmented Reality in Tourism, Museums and Heritage

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism;

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Virtual and Augmented Reality in Education, Art, and Museums

ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality;

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Cultural Heritage Politics in China

tourism; cultural heritage tourism at undesignated sites, and the cultural politics of museums and collections. Something of a cultural heritage;

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Tourism, Culture and Heritage in a Smart Economy

networking, and augmented reality. The book is edited in collaboration with the International Association of Cultural and Digital Tourism (IACuDiT;

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Augmented Reality and Virtual Reality

This book features the latest research in the area of immersive technologies, presented at the 6th International Augmented Reality and;

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Augmented Reality

of augmented reality applications in the area of music education and music therapy; medical AR (in which the virtual entity is medical data); the role;

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Augmented Reality and Virtual Reality

Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented;

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Augmented Reality and Virtual Reality

Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality;

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Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection

); visualisation techniques (desktop, virtual and augmented reality); storytelling and authoring tools; tools for education; 2D and 3D GIS in cultural;

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Automobile Heritage and Tourism

limited research, Automobile Heritage and Tourism is unique in examining its scope and role within tourism. The book looks at a vast array;

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XR Case Studies

This book presents a comprehensive collection of case studies on augmented reality and virtual realty (AR/VR) applications in various;

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Spatial Augmented Reality

entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality;

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Tourism and Gastronomy

In recent years, a growing emphasis has been placed on tourism experiences and attractions related to food. In many cases eating out while;

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Tourism and Gastronomy

In recent years, a growing emphasis has been placed on tourism experiences and attractions related to food. In many cases eating out while;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality;

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Gamification for Tourism

. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual;

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Gamification for Tourism

. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual;

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Sustainable Marketing of Cultural and Heritage Tourism

Cultural attractions play an important role in tourism at all levels, and attract huge numbers of tourists interested in heritage and the;

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Sustainable Marketing of Cultural and Heritage Tourism

Cultural attractions play an important role in tourism at all levels, and attract huge numbers of tourists interested in heritage and the;

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Augmented and Mixed Reality for Communities

Using mixed and augmented reality in communities is an emerging media practice that is reshaping how we interact with our cities and;

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