learning science through computer games and simulations online kopen

Ben je op zoek naar learning science through computer games and simulations? Bekijk onze boeken selectie en zie direct bij welke webshop je learning science through computer games and simulations online kan kopen. Ga je voor een ebook of paperback van learning science through computer games and simulations. Zoek ook naar accesoires voor learning science through computer games and simulations. Zo ben je er helemaal klaar voor. Ontdek ook andere producten en koop vandaag nog je learning science through computer games and simulations met korting of in de aanbieding. Alles voor veel leesplezier!

Learning Science Through Computer Games and Simulations

, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital;

Vergelijkbare producten zoals Learning Science Through Computer Games and Simulations

Using Games and Simulations for Teaching and Assessment

and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games;

Vergelijkbare producten zoals Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment

and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games;

Vergelijkbare producten zoals Using Games and Simulations for Teaching and Assessment

Using Cognitive and Affective Metrics in Educational Simulations and Games

effectively assess, modify, and enhance learning and assessment outcomes of simulations and games used in education and training. The volume;

Vergelijkbare producten zoals Using Cognitive and Affective Metrics in Educational Simulations and Games

Using Cognitive and Affective Metrics in Educational Simulations and Games

effectively assess, modify, and enhance learning and assessment outcomes of simulations and games used in education and training. The volume responds;

Vergelijkbare producten zoals Using Cognitive and Affective Metrics in Educational Simulations and Games

The Guide to Computer Simulations and Games

something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games;

Vergelijkbare producten zoals The Guide to Computer Simulations and Games

Theoretical Issues of Using Simulations and Games in Educational Assessment

games in educational assessment. Chapters consider how technologies can be used to effectively assess, modify, and enhance learning and;

Vergelijkbare producten zoals Theoretical Issues of Using Simulations and Games in Educational Assessment

Introduction to Programming With Greenfoot

Greenfoot: Object-Oriented Programming in Java with Games and Simulations teaches the basics of Java computer programming languages in the context;

Vergelijkbare producten zoals Introduction to Programming With Greenfoot

Encyclopedia of Computer Science

in banks; computer-assisted teaching on science education; inquiry web-based learning to enhance knowledge construction; new forms of and tools for;

Vergelijkbare producten zoals Encyclopedia of Computer Science

How Computer Games Help Children Learn

the future of education in the digital age? David Williamson Shaffer offers a fresh and powerful perspective on computer games and learning;

Vergelijkbare producten zoals How Computer Games Help Children Learn

Digital Games and Learning

, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view;

Vergelijkbare producten zoals Digital Games and Learning

Digital Games and Learning

, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view;

Vergelijkbare producten zoals Digital Games and Learning

Exploring Science Pupil's Book 4

Assessment for Learning - with motivating self-assessment made fun through games-style software. Completely supports Assessment for learning - with;

Vergelijkbare producten zoals Exploring Science Pupil's Book 4

Exploring Science Pupil's Book 3

Assessment for Learning - with motivating self-assessment made fun through games-style software. Completely supports Assessment for learning - with;

Vergelijkbare producten zoals Exploring Science Pupil's Book 3

Multimedia For Learning

This book shows how to use computers in educational settings by combining learning theory and instructional strategies to help the reader;

Vergelijkbare producten zoals Multimedia For Learning

Contemporary Topics in Computer Graphics and Games

This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new;

Vergelijkbare producten zoals Contemporary Topics in Computer Graphics and Games

Games and Simulations in Teacher Education

This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative;

Vergelijkbare producten zoals Games and Simulations in Teacher Education

Multi-Agent Machine Learning

methods, and stochastic approximation. Chapter 2 covers single agent reinforcement learning. Topics include learning value functions, Markov games;

Vergelijkbare producten zoals Multi-Agent Machine Learning

Teaching, Learning, and Leading With Computer Simulations

advancement of simulation technology (e.g., virtual reality, artificial intelligence, machine learning) and the expanded disciplines where computer;

Vergelijkbare producten zoals Teaching, Learning, and Leading With Computer Simulations

Business Simulations, Games, and Experiential Learning in International Business Education

and apply home grown technologies to foreign situations, Business Simulations, Games and Experiential Learning in International Business;

Vergelijkbare producten zoals Business Simulations, Games, and Experiential Learning in International Business Education

Business Simulations, Games, and Experiential Learning in International Business Education

and apply home grown technologies to foreign situations, Business Simulations, Games and Experiential Learning in International Business;

Vergelijkbare producten zoals Business Simulations, Games, and Experiential Learning in International Business Education

Using Computers across The Curriculum

and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this;

Vergelijkbare producten zoals Using Computers across The Curriculum

Computational Science - ICCS 2020

for Computer Science Part IV: Classifier Learning from Difficult Data; Complex Social Systems through the Lens of Computational Science;

Vergelijkbare producten zoals Computational Science - ICCS 2020

Computational Science - ICCS 2020

; Applications of Computational Methods in Artificial Intelligence and Machine Learning; Biomedical and Bioinformatics Challenges for Computer Science;

Vergelijkbare producten zoals Computational Science - ICCS 2020

Computational Science - ICCS 2020

for Computer Science Part IV: Classifier Learning from Difficult Data; Complex Social Systems through the Lens of Computational Science;

Vergelijkbare producten zoals Computational Science - ICCS 2020

Computational Science - ICCS 2020

for Computer Science Part IV: Classifier Learning from Difficult Data; Complex Social Systems through the Lens of Computational Science;

Vergelijkbare producten zoals Computational Science - ICCS 2020

Computational Science - ICCS 2020

; Applications of Computational Methods in Artificial Intelligence and Machine Learning; Biomedical and Bioinformatics Challenges for Computer Science;

Vergelijkbare producten zoals Computational Science - ICCS 2020

Einde inhoud

Geen pagina's meer om te laden'