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Theories and Practice in Interaction Design

Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major;

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Theories and Practice in Interaction Design

Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major;

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Performative Materials In Architecture And Design

. Providing an overview of representative design projects and relevant theories, this volume illuminates both the interaction of these technologies;

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Human-Computer Interaction

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook;

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Human-Computer Interaction

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook;

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Values and Ethics in Human-Computer Interaction

of research on theories and methods for surfacing values and ethics in technology design. It maps the history of values research, beginning with;

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Human Computer Interaction Design and Evaluation

and evaluation methods and tools; interaction design; emotions in HCI.;

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Human-Computer Interaction. Design and User Experience Case Studies

practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction;

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Human-Computer Interaction. Interaction Techniques and Novel Applications

practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction;

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Domain Knowledge for Interactive System Design

This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and;

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Creativity in the Design Process

The book provides an open and integrated view of creativity in the 21st century, merging theories and case studies from design, psychology;

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Transactions on Edutainment XII

, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 17 papers presented in the 12th issue were;

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Universal Access in Human-Computer Interaction. Design and Development Approaches and Methods

Interaction Adaptation; Design for Children; Sign Language Processing; Universal Access to Virtual and Augmented Reality; Non Visual and Tactile;

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Human-Computer Interaction. Theory, Methods and Tools

The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area;

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Primitive Interaction Design

Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable;

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Primitive Interaction Design

Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable;

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Intensive Interaction

approach, intensive interaction relates to, or is influenced in practice by, a wide range of interconnecting theories and academic standpoints;

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Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural Heritage

carefully reviewed and selected from 4843 submissions. These papers of the two volume set address as follows: LNCS 9180, Cross-Cultural Design;

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Social Practices and Dynamic Non-Humans

studies, and human- (and animal-) computer interaction design scholars seeking to make sense of the complex entanglement of non-human phenomena;

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Universal Access in Human-Computer Interaction. Designing Novel Interactions

Interaction Adaptation; Design for Children; Sign Language Processing; Universal Access to Virtual and Augmented Reality; Non Visual and Tactile;

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Social and Organizational Impacts of Emerging Mobile Devices

knowledge and practice in all facets of design and evaluation of human interaction with mobile technologies.;

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Rhythm, Play and Interaction Design

experiences now being incorporated into almost every type of computer application, interaction design practitioners and researchers need to develop a;

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The Cambridge Guide to Blended Learning for Language Teaching

is organised into five sections: Connecting Theories and Blended Learning; Implications for Teaching; Rethinking Learner Interaction; Case Studies; The;

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Health Communication Theory

focuses on interpersonal communication and family interaction theories, provider-patient interaction frameworks, and public relations and;

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Human-Computer Interaction. Design and User Experience

The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area;

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An Introduction to Human Factors Engineering

. General principles of human-system interaction and design are presented, and included are specific examples of successful and unsuccessful;

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Introduction To Human Factors Engineering

. General principles of human-system interaction and design are presented, and included are specific examples of successful and unsuccessful;

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