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The Virtual Representation of the Past

This unique book critically evaluates the virtual representation of the past through digital media. A distinguished team of leading;

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The Edges of Political Representation

empirical studies of symbolic and virtual representation through participation, the contributions in this book provide a nuanced assessment while;

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The Edges of Political Representation

empirical studies of symbolic and virtual representation through participation, the contributions in this book provide a nuanced assessment while;

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Designing Digital Space

coverage of the virtual universe--data representation and information management, static and dynamic worlds, tracking and visual display systems;

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Virtual Politics

Virtual Politics is a critical overview of the new - digital - body politic, with new technologies framing the discussion of key themes;

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Virtual Environments

Virtual environments simulate a physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality;

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Graphical Heritage

historical archives, 3D and solid representation of architectural objects, as well as virtual graphic representation and applications of augmented;

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Graphical Heritage

historical archives, 3D and solid representation of architectural objects, as well as virtual graphic representation and applications of augmented;

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Playing with the Past

to answer the above question, this book first examines the needs and requirements of virtual travelers and virtual tourists. Is there a;

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Ethics In The Virtual World

to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most;

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Ethics in the Virtual World

to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most;

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Congressional Communication in the Digital Age

Communication defines political representation. At the core of the representational relationship lies the interaction between principal and;

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Congressional Communication in the Digital Age

Communication defines political representation. At the core of the representational relationship lies the interaction between principal and;

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Handbook Of Virtual Humans

between real humans and autonomous virtual humans Addresses the advanced topics of hair representation and cloth animation with applications;

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Narrative as Virtual Reality

for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality;

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Playing with the Past

immersive travel into the past with digital environments (using mixed, virtual or augmented reality, as well as computer games). In Playing with the;

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Images, Representations and Heritage

replication and representation of cultural forms, and mass consumption of images of the past. The contributors explore the extent to which;

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Images, Representations and Heritage

replication and representation of cultural forms, and mass consumption of images of the past. The contributors explore the extent to which;

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Virtual Applications

3D Virtual Applications: Applications with Virtual Inhabited 3D Worlds deals with the use of virtual inhabited 3D spaces in different;

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Crystal Bases

through local axioms (based on ideas by Stembridge) and virtual crystals. It also emphasizes parallels between the representation theory of the;

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Crystal Bases

through local axioms (based on ideas by Stembridge) and virtual crystals. It also emphasizes parallels between the representation theory of the;

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Reality Media

/>TThis book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and;

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A Century of Media, A Century of War

its telling has been a battle over public perception. The selection of which stories are told and which are ignored helps justify past battles;

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A Century of Media, a Century of War

its telling has been a battle over public perception. The selection of which stories are told and which are ignored helps justify past battles;

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Virtual Reality in Geography

The ideas and techniques of virtual reality are now being made available for the creation of artificial or virtual geographies (a virtual;

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Virtual Reality in Geography

The ideas and techniques of virtual reality are now being made available for the creation of artificial or virtual geographies (a virtual;

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Cyberspace

computer-human interface.'' However one defines it, this ''virtual reality'' is clearly both the strangest and most radically innovative of today's;

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Einde inhoud

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