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Game Theory

Game Theory: 5 Questions is a collection of short interviews based on 5 questions presented to some of the most influential and prominent;

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General Game Playing

depends on intelligence on the part of the game player and not just intelligence of the programmer of the game player. GGP is an interesting;

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iOS Game Development By Example

games on the iOS platform from the ground up * Acquaint your Sprite Kit knowledge with Swift programming and turn your 2D game;

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Basics of Game Design

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven;

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Basics of Game Design

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven;

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Russian Contributions to Game Theory and Equilibrium Theory

The purpose of this book is to report to the international readership on the sophisticated research by Russian game theorists during the;

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Russian Contributions to Game Theory and Equilibrium Theory

The purpose of this book is to report to the international readership on the sophisticated research by Russian game theorists during the;

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Game User Experience And Player-Centered Design

with cognition and player psychology, the second section includes new research on modeling and measuring player experience, the third section;

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Game User Experience And Player-Centered Design

with cognition and player psychology, the second section includes new research on modeling and measuring player experience, the third section;

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The Marketing Game!

in a fun and interesting way. The Marketing Game is applicable for all areas of Marketing and all levels because the game is not based on just;

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Players Making Decisions

, computer programming, psychology, economics, composition, education, mythology-and the list goes on. How do you distill a vast universe down to a;

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Learning Game AI Programming with Lua

sandbox and expand on the features present within the book, but it is not required.;

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Clockwork Game Design

is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building;

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Clockwork Game Design

is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building;

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Game Development with GameMaker Studio 2

how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores;

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Game Audio Programming

, with plenty of code examples and diagrams. There are chapters on the fundamentals of audio representation and perception; advanced usage;

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Game Balance

. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet;

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Game Theory

and evolutionary game theory in auditing; smart regulation of city cross-roads on the basis of game theory application; and game theory as;

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Narrative Design

the work writers and designers perform every day on game development projects. It includes practical advice on how to break into the game;

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Narrative Design

the work writers and designers perform every day on game development projects. It includes practical advice on how to break into the game;

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Game Design: From Blue Sky to Green Light

many of the game industry's brightest professionals who share their insights on key elements in game design, and their analysis on what makes a;

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Andrew Rollings and Ernest Adams on Game Design

Rollings and Ernest Adams on Game Design introduces both students and experienced developers to the craft of designing computer and video games for;

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Decision & Game Theory

the human-machine dialogue. The first chapter describes the author's contribution on the pragmatics of the dialogue, and proposes a general;

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Game Analytics: Maximizing the Value of Player Data

, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the;

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Ouya Unity Game Development

game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic;

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Reaper

In the year 2519, people on Earth don't grow old and die any longer, their bodies are frozen and they start a new life in the virtual;

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Learn JavaFX Game and App Development

Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a;

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