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Serious Games Development and Applications

children, music and sound effects, games for other purposes, and game design and theories.;

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Music Express - Music Express

games and activities can be used as a stand alone resources or in conjunction with Music Express. Activities for exploring sound, voices;

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101 Music Games for Children

This lively and imaginative book is being used in homes and schools in over 13 countries to help children learn about music and sound;

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Sound Ideas

of percussion circle games for all ages is included as well as games for choosing instruments.;

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Sound and Music for Games

practices when mixing sound effects and music for video games Who Is This Book For The intended readership includes beginners;

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Sound and Music for Games

Identify modern audio file formats and how and when to use them Learn best practices when mixing sound effects and music for video games Who;

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Music Video Games

Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player;

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Women in Audio

women in various audio fields: radio; sound for film and television; music recording and electronic music; hardware and software design;

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Women in Audio

women in various audio fields: radio; sound for film and television; music recording and electronic music; hardware and software design;

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Programming Sound With Pure Data

Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a;

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From Pac-Man to Pop Music

programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The;

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Music Garden for Babies from Birth to 18 Months

behind teaching and plenty of ideas for lessons. The song books with CD make it possible to take the ''sound environment'' of the music lesson;

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Arts Resource Handbook

to Begin Working with Music and Sound, Sound Sources, Instrument Making, Instruments for Children with Severe Disabilities, language Skills;

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The Game Audio Strategy Guide

and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website;

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The Game Audio Strategy Guide

and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website;

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Scratch Music Projects

through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the;

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Game Audio Development with Unity 5.X

blockbuster sound and music for your game. * Learn about developing professional audio for games with FMOD Studio and composing original music with;

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2D Game Development with Unity

of GIMP, Audacity, and MuseScore for the creation of 2D graphics, sound effects, and music. All required software is free to use for any purpose;

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2D Game Development with Unity

of GIMP, Audacity, and MuseScore for the creation of 2D graphics, sound effects, and music. All required software is free to use for any purpose;

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Music, Sound and Space

Music, Sound and Space is the first collection to integrate research from musicology and sound studies on music and sound as they mediate;

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Audionarratology

Audionarratology is a new 'postclassical' narratology that explores interfaces of sound, voice, music and narrative in different media and;

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Hearing the Movies

Films achieve their effects with sound as well as images. An ideal text for introductory film music courses, Hearing the Movies: Music and;

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Digital Sound Processing for Music and Multimedia

Provides an introduction to the nature, synthesis and transformation of sound which forms the basis of digital sound processing for music;

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Game Creation for Teens

game creation fundamentals such as graphics settings, methods, and features, as well as how to use and record music and sound in games. Once;

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