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Virtual Reality Systems

Virtual Reality Systems takes into account the control of motions and movements in virtual reality, brain-computer interface system applied;

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Unified Reality Theory

Unified Reality Theory demonstrates that the source of reality is a universal consciousness, and that we are in no way separable from that;

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Reality Television

A pop culture phenomenon, reality programming continues to dominate the airwaves and is big business for networks. This volume will cover;

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Reality Media

How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.

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The Reality of Knowledge

The Reality of Knowledge completes a trilogy begun with The Architecture of Knowledge (1980) and Processes of Knowledge (2001). It presents;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality;

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Augmented Reality and Virtual Reality

This book features the latest research in the area of immersive technologies, presented at the 6th International Augmented Reality and;

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Virtual Reality

A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality-and how they could affect every part;

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Current and Prospective Applications of Virtual Reality in Higher Education

For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual;

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Augmented Reality

reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry;

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Reality+

Virtual reality is genuine reality; that's the central thesis of Reality+. In a highly original work of technophilosophy, David J;

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Get Real

implied that someone wasn't in touch with reality and had to change their way of thinking or living. If you put on the television today, all you;

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A Hitchhiker's Guide to Virtual Reality

A Hitchhiker's Guide to Virtual Reality brings together under one cover all the aspects of graphics, video, audio, and haptics that have to;

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A Hitchhiker's Guide to Virtual Reality

A Hitchhiker's Guide to Virtual Reality brings together under one cover all the aspects of graphics, video, audio, and haptics that have to;

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Augmented Reality, Virtual Reality, and Computer Graphics

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality;

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Augmented Reality Games II

reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by;

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The Reality of Film

In formulating a notion of filmic reality, The Reality of Film offers a novel way of understanding our relationship to cinema. It argues;

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Reality-Based Leadership Participant Workbook

The workbook that helps participants transform themselves into Reality-Based Leaders Based on Cy Wakeman's popular book Reality Based;

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UNDERSTANDING REALITY TELEVISION

scale. Tracing the history of reality TV from Candid Camera to The Osbournes, Understanding Reality Television examines a range of programmes;

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UNDERSTANDING REALITY TELEVISION

scale. Tracing the history of reality TV from Candid Camera to The Osbournes, Understanding Reality Television examines a range of programmes;

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Mixed Reality In Architecture, Design, And Construction

Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction;

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The Aesthetics of Virtual Reality

This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy;

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