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Modeling of Real Fuels and Knock Occurrence for an Effective 3D-CFD Virtual Engine Development

the support of engine 3D-CFD simulations. Francesco Cupo presents approaches to accurately describe fuel characteristics and knock occurrence;

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Potential of Water Injection for Gasoline Engines by Means of a 3D-CFD Virtual Test Bench

gasoline engines by investigating different engine layouts and injection strategies through the set-up of a 3D-CFD virtual test bench. He;

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Knocking Combustion of Methane-Based and Highly Knock Resistant Liquid Fuels

the investigated fuels an engine specific relation between the fuel index numbers (RON and MN) and the actual knock resistance of the fuels by;

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A Quasi-Dimensional SI Burn Rate Model for Carbon-Neutral Fuels

the need for a recalibration of the model. The model is valid for spark-ignition combustion engines powered by conventional and carbon-neutral;

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Turbocharger Integration into Multidimensional Engine Simulations to Enable Transient Load Cases

has been restricted to stationary operating points for turbocharged engines. Andreas Kachele presents a 3D-CFD approach to extend the;

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Dual-Fuel Diesel Engines

combustion, performance, knock, exhaust emissions, operational features, and management Describes dual-fuel engine operation on alternative;

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Dual-Fuel Diesel Engines

, combustion of fuel gases, and the conversion of diesel engines to dual-fuel operation Addresses dual-fuel engine combustion, performance, knock;

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1D and Multi-D Modeling Techniques for IC Engine Simulation

This book is an attempt to provide a description of the most significant and recent achievements in the field of 1D engine simulation;

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Heat and Mass Transfer in Sprays

for the simulation of spray and mixture formation in 3D CFD calculations are described and discussed. In order to give the reader an;

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Introduction to Modeling and Control of Internal Combustion Engine Systems

offers an introduction to cost-effective model-based control-system design for ICE. The primary emphasis is put on the ICE and its auxiliary;

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Game Character Creation with Blender and Unity

software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the;

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Practical Algorithms for 3D Computer Graphics, Second Edition

graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation;

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Blender Quick Start Guide

DescriptionBlender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any;

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A Phenomenological Knock Model for the Development of Future Engine Concepts

The majority of 0D/1D knock models available today are known for their poor accuracy and the great effort needed for their calibration;

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Current Trends and Future Developments on (Bio-) Membranes

Current Trends and Future Developments on (Bio-) Membranes: Techniques of Computational Fluid Dynamic (CFD) for Development of Membrane;

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3D Engine Design for Virtual Globes

algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games;

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3ds Max Basics for Modeling Video Game Assets: Volume 1

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series;

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3ds Max Basics for Modeling Video Game Assets: Volume 1

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series;

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Multiphase Flow Analysis Using Population Balance Modeling

of the theory behind the application of population balance models and an appreciation of the scale-up of computational fluid dynamics (CFD) and;

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Design of a Mobile Robot Vision

could not use a real robot and for general testing purpose, we developed a real mono camera based vision acquisition system and a virtual acting;

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Computational Design of Chemicals for the Control of Mosquitoes and Their Diseases

. Pharmacophore modeling is a powerful means to capture the chemical features responsible for an activity and to identify new potentially active compounds;

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Tangible Modeling with Open Source GIS

colored felt patches. Chapters on coupling tangible interaction with 3D rendering engine and immersive virtual environment, and a case study;

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Augmented Reality with Unity AR Foundation

lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an;

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Advances of Computational Fluid Dynamics in Nuclear Reactor Design and Safety Assessment

dynamic technologies. It includes an evaluation of safety systems for reactors using CFD and their design, the modeling of Severe Accident;

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3-D Imaging Technologies For Facial Plastic Surgery, An Issu

of using an integrated 3D virtual approach for maxillofacial surgery; 3D volume assessment techniques and computer-aided design and manufacturing;

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3D Game Engine Design

comprehensive professional reference available for the development of 3D game engines.;

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Virtual Applications

into the reality of real users, objects and activities). This book deals with the use of virtual inhabited 3D spaces in both contexts. Based on;

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