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Solve your programming woes in Unity with practical design propositions Key Features Gain a comprehensive overview of Unity engine;
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GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the;
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Learn various design patterns and best practices in Spring 5 and use them to solve common design problems. About This Book * Explore;
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sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0;
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begin with an introduction tosome simple programming concepts using the Blitz3D language. Then youlllearn about graphics creation;
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basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with;
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Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android;
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over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java;
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Future-proof your applications with best practices and design patterns in Kotlin Key Features Understand traditional and modern;
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learn Explore parallel architecture Get acquainted with concurrency models Internalize design themes by implementing multithreading patterns Get;
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Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book * A highly;
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familiarity with the .NET framework library is required. What You Will Learn * Put patterns and pattern catalogs into the right perspective;
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of basic game programming principles and C++ programming is assumed. What You Will Learn * Learn what design patterns are and why you would;
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of each pattern. FAQs will help you consolidate your knowledge. What You Will Learn Work with each of the design patterns Implement the;
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C++ Programming with Design Patterns Revealed is the first book to integrate learning the C++ language with design patterns. It promotes;
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implement design patterns in a functional way. By the end of this book, you'll be able to write faster and cleaner production code in C++ with the;
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reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to;
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ActionScript developers in learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to;
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Get a grounding in polymorphism and other fundamental aspects of object-oriented program design and implementation, and learn a subset;
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applications. Key Features The benefits and applicability of using different design patterns in JAVA EE Learn best practices to solve common design and;
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Learn C++, Patterns, and Qt 4 Cross-Platform DevelopmentMaster C++ and design patterns together, using the world's leading open source;
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. Implement common functional programming design patterns and techniques. Learn to combine OOP and Reactive Programming with Functional Programming;
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Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples;
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Explore the support Rust offers for creating functional applications in Rust. Learn about various design patterns, implementing concurrency;
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speed up the development process by providing you with proven development paradigms. Reusing design patterns helps prevent complex issues that;
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demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows;
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