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Construct 2 Game Development by Example

This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building;

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Html5 Game Development from the Ground Up with Construct 2

Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows;

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HTML5 Game Development from the Ground Up with Construct 2

Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows;

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XNA 4.0 Game Development by Example

Packt XNA 4.0 Game Development by Example: Beginner's Guide;

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Ouya Game Development by Example

OUYA Game Development by Example consists of different game application examples. No prior experience with programming is required. You;

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Unity Android Game Development by Example Beginner's Guide

Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with;

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XNA 4.0 Game Development by Example

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach;

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Unity 4.x Game Development by Example Beginner's Guide

This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials;

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Unreal Engine 4.X By Example

increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language;

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The Advanced Game Narrative Toolbox

as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written by a professional;

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The Advanced Game Narrative Toolbox

as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written by a professional;

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C++ Game Development By Example

. This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts;

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SFML Game Development By Example

development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite;

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Game Development with GameMaker Studio 2

GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the;

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Basiscursussen - Basiscursus gamedesign

in Construct 2. Werken met deze gratis software geeft programmeren een hele andere betekenis. Vergeet code, formules en schermen met alleen;

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Unity 5.x 2D Game Development Blueprints

Explore the features of Unity 5 for 2D game development by building three amazing game projects About This Book * Explore the 2D;

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LibGDX Game Development By Example

to develop your own exciting games * Explore game development concepts through example projects * Target games for major app stores quickly;

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HTML5 Game Engines

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example;

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HTML5 Game Engines

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example;

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iOS Game Development By Example

games in no time * Set sail on the quest of game development career by successfully creating a runner game * Know more about the IDE provided;

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Unity 5.x By Example

with comprehensive discussion on all the new features of Unity 5.x * Understand the core concepts surrounding Unity5 game development with;

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Learning C by Programming Games

development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by;

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Learning C by Programming Games

development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by;

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Game Development with GameMaker Studio 2

Beginning-Intermediate user level;...

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Game Engine Gems 2

development. The 31 chapters cover three broad categories: graphics and rendering, game engine design, and systems programming. Professional game;

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