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This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan;
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This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG;
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In 2006, about 67 percent of Americans played video games using a computer or game console such as PlayStation, Xbox, or Wii. Video games;
Vergelijkbare producten zoals DIGITAL GAMES
In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games;
Vergelijkbare producten zoals A Compendium of Commodore 64 Games - Volume One
In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games;
Vergelijkbare producten zoals A Compendium of Commodore 64 Games - Volume One
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started;
Vergelijkbare producten zoals The Golden Age of Video Games
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started;
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types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power;
Vergelijkbare producten zoals Entertainment Computing
In this book we take you through the life of Atari's 8-bit range of computers looking at a varied cross section of the 8000+ games;
Vergelijkbare producten zoals A Compendium of Atari 8-bit Games - Volume One
In this book we take you through the life of Atari's 8-bit range of computers looking at a varied cross section of the 8000+ games;
Vergelijkbare producten zoals A Compendium of Atari 8-bit Games - Volume One
Atari video games better than humans. He explains Watson's famous victory on Jeopardy, and he looks at how computers play games, describing;
Vergelijkbare producten zoals How Smart Machines Think
Atari video games better than humans. He explains Watson's famous victory on Jeopardy, and he looks at how computers play games, describing;
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Sport-oriented hands-on activities introduce readers to conditionals and other fundamental coding concepts. Using games, readers learn;
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, share Internet connections, network home computers, protect files, and play games online.;
Vergelijkbare producten zoals Windows Millennium Edition at a Glance
Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many;
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Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many;
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Use your big monkey brain to do things that even your teachers can't do. With these books, you will talk to computers, create games, draw;
Vergelijkbare producten zoals Algorithms
Use your big monkey brain to do things that even your teachers can't do. With these books, you will talk to computers, create games, draw;
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which a lucrative industry has grown. From such humble beginnings as the game of Pong and the now-archaic Commodore 64, video games and;
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of teaching standards, history of computing, elements of programming, numerous games and activities to illustrate concepts, simple hacking, and;
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pleas for help down on the farm. As digital games have become networked, mobile and casual they have become a pervasive cultural form. Based on;
Vergelijkbare producten zoals Global Games
pleas for help down on the farm. As digital games have become networked, mobile and casual they have become a pervasive cultural form. Based on;
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and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this;
Vergelijkbare producten zoals Using Computers across The Curriculum
Computers are just for playing games, right? Many of your pupils will think so. It may be a cultural shift for both the pupils and their;
Vergelijkbare producten zoals Bloomsbury Curriculum Basics
pharmaceuticals industry, and applied models of Differential Games.;
Vergelijkbare producten zoals Dynamics of Entry and Market Evolution
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