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A collection of 150 unique games and activities to help support teaching literacy in the primary classroom. Designed with busy;
Vergelijkbare producten zoals Games, Ideas and Activities for Primary Literacy
, punctuation and cross-curricular creativity, Classroom Literacy Games contains original games with suggestions of how to develop writing tasks after;
Vergelijkbare producten zoals Classroom Literacy Games
, punctuation and cross-curricular creativity, Classroom Literacy Games contains original games with suggestions of how to develop writing tasks after;
Vergelijkbare producten zoals Classroom Literacy Games
improve science instruction that integrates science and literacy with a variety of fun, engaging activities and games designed to hone students;
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Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes;
Vergelijkbare producten zoals Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes;
Vergelijkbare producten zoals Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools
Hands on Literacy provides activities to bring literacy lessons to life with interactive displays. Each theme is packed with ideas for;
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appealing features, and describe the literacy skills and strategies they promote. Topics addressed include blogs; social networking and social media;
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answers to common questions, to activities and games for both individuals and groups, to active literacy extensions. This highly readable book;
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experiences, as well as literacy-related exercises, activities, and games that can be employed in the classroom. The second edition includes a new;
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Games, Ideas and Activities for Early Years Literacy provides a wealth of activities to supplement and support the teaching of literacy;
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A fresh and enjoyable collection of games for children aged 4-11, including card games, board games, physical games, and co-operative and;
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literacy, including: Computer mediated communication Literacy implications of computer games and chatrooms Parents and children using the;
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Imagine a thriving English classroom. One thatÂ’s active, experiential, collaborative, and rigorous. Authentic Literacy Instruction will;
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This collection of simple to use, fun, multi-sensory games and creative lesson starters will jumpstart pupils enthusiasm for literacy;
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The multiliteracies approach to literacy education has become established as an accessible and effective paradigm for classroom practice;
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The multiliteracies approach to literacy education has become established as an accessible and effective paradigm for classroom practice;
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Motivate your students to learn English with quick set-up, interactive activities from ESL Games for the Classroom.
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of best practices aggregated from interviews with experts in the field, including: James Paul Gee (Author, What Video Games Have to Teach Us about;
Vergelijkbare producten zoals Gamify Your Classroom
of best practices aggregated from interviews with experts in the field, including: James Paul Gee (Author, What Video Games Have to Teach Us about;
Vergelijkbare producten zoals Gamify Your Classroom: A Field Guide to Game-Based Learning
This book uses play, movement, and fun to motivate students as they learn beginning literacy concepts. The games and activities in this;
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Today's secondary virtual teachers are tasked with designing and implementing effective literacy instructional approaches for adolescent;
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Today's secondary virtual teachers are tasked with designing and implementing effective literacy instructional approaches for adolescent;
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and literacy across the curriculum. A well-known author in this field, Jewitt takes the reader through an analysis of teaching and learning;
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and literacy across the curriculum. A well-known author in this field, Jewitt takes the reader through an analysis of teaching and learning;
Vergelijkbare producten zoals Technology, Literacy, Learning
A selection of more than 50 vocabulary games and activities for classroom use. A selection of more than 50 vocabulary games and activities;
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Jumpstart! Storymaking is a collection of games and activities to develop the creative process of 'storymaking'. It focuses upon;
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