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iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative;
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introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers;
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App Store Who this book is forIf you wish to create and publish iOS games using Swift, then this book is for you. No prior game development or;
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beginners who want to start their game development odyssey in the iOS platform. If you are an intermediate or proficient game developer hailing from;
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features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not;
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sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS;
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through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required;
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. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out;
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the mix to create a game that is uniquely your own.If you would like to make iOS games with the Unreal Development Kit or are interested;
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Demystifies the Processes of Game DevelopmentGame Development for iOS with Unity3D takes you through the complete process of Unity iOS game;
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Demystifies the Processes of Game DevelopmentGame Development for iOS with Unity3D takes you through the complete process of Unity iOS game;
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provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to;
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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this;
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iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows;
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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which;
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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which;
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a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need. What You'll Learn How to include iAds;
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Master the advanced concepts of game development for iOS to build impressive games About This Book * Create a complete game with;
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, and smartphones/tablets (both Android and iOS). Beginning Java Game Development with LibGDX teaches by example with many game case study;
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0;...
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leading AR development frameworks such as ARCore, ARKit, and Vuforia across key industries Identify the market potential of AR for designing;
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Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine;
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Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced;
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is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to;
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