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individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 Art of Computer;
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individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 Art;
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The MMIX Supplement: Supplement to The Art of Computer ProgrammingVolumes 1, 2, 3 by Donald E. Knuth I encourage serious;
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of Computer Programming: Volume 3: Sorting and Searching, 2nd EditionThe Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part;
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The present volume is fascicle A of volume III of Arabic Literature of Africa, edited by J.O. Hunwick and R.S. O'Fahey. The fascicle;
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Mathematical Sciences Publishers (MSP),http://msp.org The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043;
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The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer;
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programming. 4) The design of computer games. 5) Simulating physics inside our computer-generated worlds. 6) Artificial life, or how to simulate live;
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The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer;
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by Joseph Weizenbaum Since the dawn of the age of computers, people have cursed the difficulty of programming. Over and over again we;
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OpenCV 3 Computer Vision Application Programming Cookbook is appropriate for novice C++ programmers who want to learn how to use the OpenCV;
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This series is for people-adults and teenagers-who are interested in computer programming because it's fun. The three volumes use the Logo;
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Learn the art of computer programming with the most complete crash course for data science;
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Learn the art of computer programming with the most complete crash course for data science;
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OpenCV, Raspberry Pi, and Python-based computer vision projects. At the start, you'll learn the basics of Python 3, and the fundamentals;
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The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer;
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, and 17 for track C) presented together with 4 invited talks, 3 best student papers, and 3 best papers were carefully reviewed and selected;
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, and 17 for track C) presented together with 4 invited talks, 3 best student papers, and 3 best papers were carefully reviewed and selected;
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Kids learn to code by making fun computer games with the Scratch programming language. Games include things like a timed maze, a snake game;
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This title includes a number of Open Access chapters. Covering a broad range of new topics in computer technology and programming;
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An introductory textbook for students of computer science. The book looks at the art of changing efficient algorithms that meets their;
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the present. The disciplines represented include: anthropology, archaeology, geography, art history, ethnology, sociology, economics, history;
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DESCRIPTION Artists have always explored new media, and computer-based artists are no exception. Generative art, an emerging technique;
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Stochastic programming is the study of procedures for decision making under the presence of uncertainties and risks. Stochastic;
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This title includes a number of Open Access chapters. Covering a broad range of new topics in computer technology and programming, this;
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