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3D Masterclass: The Swordmaster In 3Ds Max And Zbrush

3D Masterclass: The Swordmaster in 3ds Max and ZBrush presents a comprehensive, step-by-step guide to modeling, sculpting, unwrapping;

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Mastering Autodesk 3ds Max 2013

architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have;

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Getting Started in ZBrush

and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and;

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Autodesk 3ds Max 2013 Essentials

A four-color, task-based Autodesk Official Training Guide covering the core features of 3ds Max Beginning users of this popular 3D;

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Autodesk 3ds Max 2014 Essentials

scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects;

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3ds Max Basics for Modeling Video Game Assets: Volume 1

real game environment, Although the text uses Autodesk 3ds Max for the modeling program, the principals are transferable to other major;

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3ds Max Basics for Modeling Video Game Assets: Volume 1

real game environment, Although the text uses Autodesk 3ds Max for the modeling program, the principals are transferable to other major;

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3ds Max 2012 Bible

checking out 3ds Max 2012's latest and greatest features, you'll love the fact that the 3ds Max 2012 Bible continues to be the most comprehensive;

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Autodesk 3ds Max Design 2017 Fundamentals

photo-realistic "still" renderings and desktop animations. While it includes its own tools for 2D and 3D Modeling, Autodesk 3ds Max can also;

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3ds Max Basics for Modeling Video Game Assets: Volume 2

Environment created in Volume I, which will be rigged using the Character Animation Toolkit (CAT) in 3ds Max and animated with game moves. The Skin;

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3ds Max Basics for Modeling Video Game Assets: Volume 2

Environment created in Volume I, which will be rigged using the Character Animation Toolkit (CAT) in 3ds Max and animated with game moves. The Skin;

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V-Ray 5 for 3ds Max 2020

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colourful;

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Deconstructing the Elements with 3ds Max

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique;

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Autodesk 3ds Max 2015 Essentials

of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds;

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Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide

book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or;

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Autodesk 3ds Max 2016 Essentials

then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam;

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Digital Creature Rigging

. Although 3ds Max specific, the techniques and foundations will work for any 3D application. By following the step-by-step guides in this book, you;

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Beginner's Guide to ZBrush

The ability to create concepts in 3D is an increasingly valuable skill for many creators, with more and more artists and students picking;

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Mechanical Creations in 3D

available for mechanical setups in Autodesk 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application;

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Mechanical Creations in 3D

available for mechanical setups in Autodesk 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application;

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Getting Started with General and Scanline Materials in 3ds Max 2017

The Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy;

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Introducing ZBrush 3rd Edition

Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest;

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ZBrush Character Sculpting Volume 1

ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer;

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Autodesk 3Ds Max 8 Revealed Projects Workbook

animations using Autodesk 3ds Max 8. Most of the exercises in the book also work with earlier versions of 3ds Max.;

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Character Animation: 2D Skills For Better 3D

companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya;

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3D Game Environments

. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety;

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Einde inhoud

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